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Yohann GhellisYG

Yohann Ghellis

Narrative designer - Game designer

€250/day
Paris, FR
8-15 years

Average response time: 1 hour

About Yohann

Passionate about creating immersive and captivating worlds, I am a Narrative Designer and Screenwriter with over 5 years of cumulative experience in the video game and film industries.

​My diverse background enables me to tackle a variety of genres and formats, adapting to the specific needs of each project.

With a rich and diverse career spanning the worlds of video games, cinema, and television, I am a versatile creative specializing in narrative design and screenwriting. My journey in the industry began with significant experience as a writing coordinator for the game "Love Stars" at Pocket Story, where I was able to combine writing, economic design, game design, UX, and balancing, thus highlighting my ability to merge creativity with gameplay sensitivity.
My passion for interactive storytelling then expanded to narrative design for acclaimed titles such as "The Sandbox" and "Dune: Spice Wars" at Shiro Games, as well as an unannounced F2P mobile project, proving my skill in creating captivating universes and engaging dialogues for an immersive player experience. My active participation in Game Jams, where I wrote scenarios and dialogues under pressure, demonstrates my adaptability and inventive spirit.
My commitment to the field of education, as a trainer in Narrative Design at Artwork-VFx and a lecturer at ISART Digital, reflects my desire to share my knowledge and train the next generation of game creators.

Passionate about the limitless potential of transmedia storytelling, I strive to push the boundaries of creativity, whether through the development of video game worlds, filmmaking, or creating television series. My journey illustrates an unwavering commitment to narrative excellence, a constant exploration of new storytelling forms, and a desire to contribute meaningfully to the evolution of narrative arts.


  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Artwork VFX
    Formateur Narrative design
    VIDEO GAMES AND ANIMATION
    February 2024 - February 2024 (1 month)
    Mérignac, France
  • The Sandbox
    Narrative designer
    VIDEO GAMES AND ANIMATION
    April 2022 - Today (4 years and 2 months)
    Paris, France
    Writing Game design IP Writing
  • Tap4Fun
    Narrative designer
    VIDEO GAMES AND ANIMATION
    September 2021 - December 2021 (4 months)
    Paris, France
    Writing

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Education

  • Constructing an episode of a crime series
    Conservatoire européen d'écriture audiovisuelle
    2021
    Mettre en pratique les 3 approches complémentaires de la construction d’une intrigue criminelle, du « break down « à la notion de « crimes et sentiments » pour l’élaboration d’un concept d’épisode. Utiliser pleinement l’émotion pour générer son intrigue criminelle. Construire le pitch de son épisode en 4 actes.
  • TV series: the narrative revolution
    Conservatoire européen d'écriture audiovisuelle
    2021
    Comprendre les mécanismes fondamentaux qui ont révolutionné la dramaturgie de la série TV. Dépasser la notion classique dʼenjeu et dʼobjectif. Construire autour des notions de Conflit et de Thème. Identifier les fondements organiques dʼune série. Repérer les outils nécessaires à la construction dʼune série performante dʼun point de vue émotionnel. Explorer les profondeurs des conflits humains archétypaux pour créer une intensité réellement addictive et des personnages universels.

Certifications

Skill set (14)

Categories