About Tristan
French
Native or bilingual
English
Fluent
Experience
- Popscreen GamesJunior client developerAugust 2021 - July 2024 (2 years and 11 months)Contributed to the development of wacky battles a live game project on Unity:- Coded new features* New skills to rework all the battle logic* New modes- Start new prototypes* new generated games* unannounced projects- Make pear reviews- SCRUM- Implement UI/UX- Debugs and optimize code- Track in-game analytics* DeltaDNA* Appsflyer* Crashlytics
- Popscreen GamesClient mobile game developerFebruary 2021 - July 2021 (5 months)Contributed to the development of wacky battles a live game project on Unity:- Coded new features* New skills to rework all the battle logic* New modes- Start new prototypes* new generated games* unannounced projects- Make pear reviews- SCRUM- Implement UI/UX- Debugs and optimize code- Track in-game analytics* DeltaDNA* Appsflyer* Crashlytics
- NinpoAugmented Reality DeveloperJanuary 2019 - December 2025 (7 years)Bondy, FranceProgramming on Unity :- Develop a mobile game in 2D- Make a RA project for tablet and mobile- Vuforia tag detection- ARFoundation surface detection
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Education
- Master Game ProgrammingInstitut de l'internet et du multimédia (IIM)2021Master Game Programming
- DUT Métiers du Multimédia et de l'InternetUniversité de Versaille2017DUT Métiers du Multimédia et de l'Internet