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Thomas DumontTD

Thomas Dumont

Technical director Pipeline & Fabrication 2D/3D

€200/day
Paris, FR
3-7 years

Average response time: 1 hour

About Thomas

Technical Director spécialisé dans l’animation 2D/3D, j’accompagne les studios dans la conception et l’optimisation de leurs pipelines de production.

Je développe des outils sur mesure (Python, Qt, Blender API, Adobe Extendscript), automatise des tâches répétitives et fluidifie la collaboration entre équipes techniques et artistiques.

Mon objectif : améliorer la productivité des équipes, réduire les frictions techniques et permettre aux artistes de se concentrer sur la création.

Mes compétences clés :

- Développement d’outils pipeline (Python / Qt / Blender / Adobe)
- Automatisation de tâches récurrentes (render, exports, nomenclatures)
- Intégration pipeline (shotgun, versioning, batch)
- Support technique aux équipes créa (2D/3D, rig, layout, compo)

je suis disponible pour :

- Missions courtes (développement/maintenance d’outils spécifiques, debug pipeline)
- Conseil et mise en place de pipeline complet pour studio
- Formation ou accompagnement technique
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Bobbypills
    Technical director Pipeline & Fabrication 2D/3D
    VIDEO GAMES AND ANIMATION
    September 2023 - June 2025 (1 year and 9 months)
    Paris, France
    • Assisted the artistic teams in the use of production tools
    • Developed complex and automated tools for the animation pipeline and fabrication
    • Participated in the technical follow-up of production: deliverable verification, file compliance checks, and updating internal tools.
    • Collaborated closely with production coordinators to ensure workflow consistency and deadline compliance.
    • Participated in R&D in software & hardware innovations
    Blender Python JavaScript Adobe Creative Suite PyQt
  • Bobbypills
    Technical Graphic Designer Apprenticeship
    September 2021 - September 2023 (2 years)
    Paris, France
    • Supported the Technical Director on daily operations
    • Developed scripts and automated tools
    • Participated in R&D in software & hardware innovations
    • Rendered 3D models in Blender as assets for 2D animation.

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Education

  • Master (MSc)
    UGE, IGM
    2023
    Master (MSc)

Skill set

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