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Tess Guiboud-RibaudTG

Tess Guiboud-Ribaud

3D Environment Artist

€150/day
Lyon, FR
0-2 years

Average response time: 1 hour

About Tess

Hi!
I’m Tess, a junior 3D environment artist with a passion for stylized art direction.

I graduated from Brassart (France) with a Master’s degree in 3D Art, and I specialize in creating immersive, vibrant worlds that tell a story.

My main tools are Blender, Unreal Engine, and the Adobe Suite, which I use to craft unique, atmospheric environments that capture imagination.

I love bringing worlds to life — one polygon at a time.
  • English

    Native or bilingual

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Studio Hoiho
    3d Environment Artist
    VIDEO GAMES AND ANIMATION
    April 2025 - June 2025 (2 months)
    Copenhague, Denmark
    • Working with game devs and sharing ideas
    • Sole environment artist in the studio
    • Recreating concept arts into 3D assets accurately
    • Creating environments in Unreal Engine for game from modeling to texturing and integration
    • Developing my knowledge on PCG while keeping the game optimized for players
    3D modeling Texturing unreal engine Blender 3D Environment
  • Ride FX
    3D Artist
    ENTERTAINMENT AND LEISURE
    September 2024 - April 2025 (7 months)
    Vannes, France
    • Teamwork, adapting to a new field (museum), meeting client expectations
    • Creating environments in Unreal Engine for Virtual Reality: modeling, texturing, integration, camera layout, rendering, and post-processing
    • Adapting existing artworks into 3D such as Escher's works
    • Working in a team using AnchorPoint, a versioning system
    3D modeling 3D texturing 3D Sculpting Lighting Layout 3D

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Education

  • Master of 3D Animation & VFX
    Brassart
    2024
    - Illustrating assets on Photoshop for movies and video games to share ideas in several group works - Creating or reproducing, from concept arts, stylized environments with strong lighting ambience using offline or real-time rendering - Compositing to enhance an atmosphere or fit a desired art direction - Learning the 3D pipelines for movies as well as for games and putting it into practice in a graduation project of 2 years

Skill set

Categories