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Simon G.SG

Simon G.

Applied AI / Edge Computer Vision

€750/day
Nice, FR
8-15 years

Average response time: 1 hour

About Simon

Product‑focused engineer with a background in embedded systems and applied machine learning, specializing in taking research prototypes to reliable, scalable products under real‑world constraints (latency, power, offline operation, manufacturing).
  • English

    Native or bilingual

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Freelance
    Freelance Software Engineer | Applied AI Systems
    TECH
    March 2025 - Today (1 year and 3 months)
    Barcelone, Spain
    • Led delivery of production features across embedded vision and tracking systems during a transition to an AI-first development
    workflow.
    • Introduced agentic coding, automation, and quality controls; ≈80% of code is AI-generated with systematic human review.
    • Achieved delivery parity with a reduced head count with no observable degradation in software quality.
    Systèmes embarqués Product management Claude Code intelligence artificielle Machine learning
  • Vivid Machines
    Director of Software Engineering
    AGRICULTURE
    February 2022 - March 2025 (3 years and 1 month)
    • Delivered a real-time video analytics industrial IoT product for agriculture, scaling to ≈500k trees analysis per day, deployed in
    7 countries, owning end-to-end software on NVIDIA Jetson devices plus backend services and mobile application.
    • Built the production software stack from a non-real-time research prototype, translating ML research into deployable systems
    under strict hardware constraints.
    • Designed the system for soft real-time throughput and multi-day offline operation, using Rust, GStreamer, and onnxruntime,
    balancing accuracy, reliability, and operational constraints.
    • Defined and executed technical and product roadmaps in close collaboration with the CTO and CEO.
    • Led and scaled an 8-person engineering team; drove hiring, day-to-day management, and execution with the CTO.
    • Helped establish the ML research team, recruiting the ML lead and aligning research priorities with production and hardware
    realities.
    • Served as primary engineering contact for customer support and field operations across multiple countries and time zones.
    Machine learning Product management Rust Gstreamer C++
  • Qorvo
    Lead AI Engineer
    TECH
    August 2021 - August 2022 (1 year)
    • Appointed after Qorvo’s acquisition of Sevenhugs to establish machine learning capabilities inside the semiconductor organi­
    zation.
    • Built a new ML team from zero; hired four engineers, including the future team manager to ensure long-term ownership.
    • Defined ML processes, development standards, and project intake to move from ad-hoc experimentation to repeatable delivery.
    • Worked with engineering, manufacturing, and product teams to identify concrete, high-value problems suitable for ML.
    • Contributed hands-on to early prototypes for improving wafer analysis.
    • Co-inventor on patent US11445107B2 (Supervised setup for control device with imager).
    Python C++ Pytorch Machine learning

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Education

  • Ingénieur logiciel
    EPITA
    2013
  • Master, Apprentissage Automatique
    Université Pierre et Marie Curie
    2016

Skill set (21)

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