About Simon
French
Native or bilingual
English
Fluent
Experience
- SHIMPLE SHRIMPSolo Game DeveloperJanuary 2023 - Today (3 years and 5 months)Developing a 2D narrative exploration game set in an evolving underwater ecosystem. Design and develop the entire game experience in Unity (C#) — from gameplay systems to shaders and UI. Create original art direction, visual effects, sound design, and environmental storytelling. Conduct user playtests and refine mechanics, visuals, and atmosphere based on feedback.
- TERRITOIRES FERTILESUX/UI DesignerJanuary 2025 - March 2025 (2 months)Contributed to improving the user experience of a platform supporting agricultural and food transitions.Analyze the existing platform and identify areas for improvement. Propose new navigation patterns to enhance usability. Assist in the setup and implementation of a design system. Create interactive prototypes to validate UX concepts and flows.
- SEQONEUX/UI DesignerJuly 2024 - October 2024 (3 months)Provided design support and rapid prototyping for a genomics data analysis platform. Assist the design team in declining screens and developing multiple user flows. Contribute to the setup and maintenance of the design system to ensure consistency across the platform. Create interactive prototypes to validate UX concepts and user flows. Support overall UX/UI consistency across the platform.
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Education
- double master's degreedouble master's degree
- Double Master DegreeL'ÉCOLE DE DESIGN NANTES ATLANTIQUE & ENSAM2015Double Master Degree