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Océane A.OA

Océane A.

3D Characters • Props & Rig

€350/day
Échirolles, FR
3-7 years

Average response time: 1 hour

About Océane

Im a freelance 3D artist specialized in stylized/anime characters and props.

With 5+ years of experience and ~100 projects (video games & engineering), I deliver clean, optimized Blender assets — from 2D concept/references to production-ready models (including fully rigged characters when needed).

WHAT YOU GET :

For characters:

- Blockout/base mesh, high-poly sculpt, retopology, UVs, baking, and stylized texturing (inverted hull outline).
- Game/animation/visualization-ready topology, with optional 3D printing preparation (watertight + STL).

For props/objects:

- Optimized low-poly or high+low workflow, clean topology, UVs, and PBR texturing (2K by default, up to 4K or multiple texture sets if needed).
- Optional add-ons: LODs, turntable, and 3D-print-ready preparation (watertight + STL).
- Baking is done in Marmoset Toolbag.

TOOLS: Blender, Marmoset Toolbag, Clip Studio Paint, Adobe.

TERMS:
2 rounds of minor revisions per stage (small tweaks only — no art direction changes).
Any direction change after approval is +€60 per revision round.
Deliverables: .blend, FBX/OBJ (no Unity/Unreal in-engine setup), textures (PNG/TGA), renders (PNG/EXR) via a secure link.

My goal is to deliver original, cohesive, high-quality work on time, with clear communication at every stage.

Please message me before ordering so we can confirm scope, references, and the best package for your needs.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Becton Dickinson
    Graphiste / Modélisatrice 3D (digital process)
    ARTS AND CRAFTS
    January 2023 - September 2025 (2 years and 8 months)
    3D modeling / Motion Design of 3D animations sequences for machine/new engineering process & educational content
    Modélisation 3D rigueur Blender Création de personnages Modeling 3D
  • Atlantide
    Stagiaire 3D
    January 2023 - January 2023
    Clapiers, France
    I created 50+ props 3D in blender & made lighning tests with unity for a mobile games (real time adventure game)

    Unity 3D Blender Graphisme 3D

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Education

  • Design, Art
    Université de Nîmes
    2024
    Design, Art
  • Art, Design
    Université de Nîmes
    2024
    Art, Design

Skill set (31)

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