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Gilles TiafvoonGT

Gilles Tiafvoon

Technical Director

€650/day
Le Tampon, RE
15+ years

Average response time: 1 hour

About Gilles

J’aide les entreprises à sécuriser leurs projets sur le plan technique, accélérer leur production et réussir leurs évolutions autour de l’IA générative.

Directeur technique et développeur senior avec près de 20 ans d’expérience, j’interviens sur l’architecture, le pilotage technique, le développement mobile, les systèmes online et l’IA appliquée.

En 2025, j’ai conçu et lancé en moins de trois mois deux produits en m’appuyant fortement sur l’IA générative et des approches agentiques, dont un package Unity et un produit Steam.

Ancien directeur technique chez Ubisoft, je combine vision stratégique, pragmatisme et capacité d’exécution.
  • French

    Native or bilingual

  • English

    Fluent

  • Japanese

    Basic

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Magilith
    Founder
    August 2025 - Today (10 months)
    Building accessible AI tools under the Evymind brand. Shipped Evymind AI on the Unity Asset Store and Evymind Subtitles on Steam.
    Focus: applied AI product development, LLM-assisted programming, agentic workflows (Antigravity), product
    design, desktop/backend architecture, and developer tooling.
    Unity 3D Agentic AI IA générative Steam
  • Ubisoft
    Technical Director
    January 2023 - August 2025 (2 years and 7 months)
    Paris, France
    Led technical direction for shipped game projects including Champions Tactics and Might and Magic Fates, with focus on production coordination, online infrastructure, and technical leadership.
    Key Skills: Team Management, Backlog Prioritization, Production Coordination, AWS, Terraform, Kubernetes,
    CI/CD, Online Game Architecture, Reinforcement Learning.
  • Ubisoft
    Lead Engine Developer
    January 2018 - January 2023 (5 years)
    Paris, France
    Development and maintenance of Wild Arena Survivors, a top-down mobile Battle Royale game.
    Key Skills: C#, Unity, Profiling & Optimization, Debugging, World Streaming, Tools, CI, Performance Monitoring,
    Auto-Tests.

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Education

  • Master's Degree in Computer Science Engineering
    Universit´ e Technologique de Compi` egne
    2005
    Master's Degree in Computer Science Engineering
  • Baccalaureat Scientifique
    Lycée Roland Garros
    2000
    Baccalauréat

Skill set

Categories