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Dmytro PysartsevDP

Dmytro Pysartsev

3D Character Artist

€300/day
Bordeaux, FR
3-7 years

Average response time: 1 hour

About Dmytro

Creative 3D Artist with 5+ years of experience specializing in realistic and stylized characters and creatures
- full pipeline from sculpt to game-ready asset or final render.
Skilled in high/low poly modeling, retopology, UV/UDIM, PBR texturing, grooming, lookdev, lighting, and
rendering. Baked by 12 years in product design leadership: production discipline, material accuracy, and an obsessive
eye for detail
  • English

    Fluent

  • French

    Conversational

  • Ukrainian

    Native or bilingual

Can work on-site
Bordeaux (up to 30km)

Experience

  • Independent
    Freelance 3D Character Artist
    January 2021 - Today (5 years and 5 months)
    • • Delivered 10+ realistic and stylized character/creature assets for game, indie and board-game clients, on tight deadlines.
    • • Full-pipeline creation: ZBrush sculpt - retopology - UV/UDIM - PBR texturing - lookdev/lighting - render or engine integration.
    • • Both game-ready (optimized topology, baked maps, poly budgets) and high-fidelity cinematic renders.
  • Doghowl Games
    3D Artist (Contract)
    August 2023 - December 2023 (4 months)
    • • Modeled low-poly weapon assets optimized for real-time UE5.
    • • Balanced visual fidelity with performance targets across multiple assets, in close coordination with the core team.
  • Indie Project (Novel Universe)
    3D Character Artist
    January 2021 - January 2023 (2 years)
    • • Translated novel-based concepts into stylized 3D characters reflecting personality and story context.
    • • Prepared high-poly sculpts for 3D printing and physical board-game production.
    • • Designed original characters and mechanics integrated into the core gameplay.

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Education

  • Master's Degree in
    Odessa State Academy of Building and Architecture
    2012
    Master's Degree in

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