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Cyril Conraud

senior iOS developer

Remote from Paris

  • 48.8546
  • 2.34771
Propose a project The project will only begin when you accept Cyril's quote.
Propose a project The project will only begin when you accept Cyril's quote.

Location and geographical scope

Location
Paris, France
Remote only
Works remotely most of the time

Preferences

Project length
  • ≤ 1 week
  • ≤ 1 month
  • Between 1-3 months
  • Between 3-6 months
  • ≥ 6 months
Business sector
  • Digital Agency and IT company
  • Environment
  • High Tech
  • Energy & Utilities
  • Education & E-learning
+19 autres

Verifications

Languages

Categories

Skills (27)

Cyril in a few words

iOS developer since 2012, I worked as a employee as mush as a freelancer. I love building solid app architectures with good technical challenges, and I believe that a flawless user experience is the first step toward an app success.

Experience

PSA Automobiles SA - Stellantis

Automobile

Développeur iOS

Vélizy-Villacoublay, France

July 2019 - March 2020 (8 months)

I joined a R&D mobile development team of 12 people : 1 lead dev Android + 4 Android developers, 1 lead dev iOS + 4 iOS developers (including me), one product owner and finally, one application architect and team manager.

Our team mission was to maintain and create/upgrade about 20 mobile frameworks, each having its own set of features, and to deliver them to the team in charge of developing the public PSA applications.

In my team, I was the iOS developer in charge of working on all Bluetooth related frameworks. My job there was to :
- Clean and secure existing code
- Create new frameworks and library
- Heavy testing a set of our frameworks on PSA vehicles
- Add unit tests for each framework I was working on
- Think and create new solutions for every technical issue we might encounter

Freelance

Digital Agency and IT company

iOS Developer

Avignon, France

April 2019 - Today (2 years and 5 months)

After my Unity tryouts, I'm back to iOS development as a Freelancer. I had one mission so far, which consisted in a code audit for a client who was willing to buy an intern iOS application in Objective-C.

GGSH

Video Games & Animation

Co-founder and Unity Games Designer & Developer

Avignon, France

June 2018 - March 2019 (9 months)

I tried to create an indie game company with my brother. For personal reasons, we had to abort our project, now I'm going back to iOS Development as a Freelancer.

Freelance

Digital Agency and IT company

iOS Developer

Paris, France

June 2017 - January 2018 (7 months)

1 Malt mission

    (1 rating)

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    5 external recommendations

    Check out Cyril's recommendations

    Education