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Corentin G.CG

Corentin G.

Game Producer - Manager -Game Designer - UE5 Dev

€300/day
Paris, FR
3-7 years

Average response time: 1 hour

About Corentin

Dynamic project manager with extensive experience in the video game industry, offering expertise in end-to-end project management.
Successful track record as an Associate Producer at Fishing Cactus and a Producer at Univers Network, leading teams in creating and delivering diverse gaming projects.

- Daily management of multiple projects/teams
- Monitoring of budget and timelines
- Management of the publisher/distributor relationship
- Subcontractors management
- Client relationships
- Backend management (Steam, Xbox, Playstation, Switch, Stadia, Android, Apple)
- Management of T.R.C-ready submissions
- Q.A
- POC (proof of concept) development for clients.

Games made:
- Outshine (PC, Steam, Gog)
- Nanotale (Stadia port)
- Walter (IOS)
- Omno (Xbox Port, Playstation Port, Switch Port)
- Algobot (Android & IOS port)
- Unannounced VR simulation (pharmaceutical environment)
- Unannounced VR sport simulation (B2B)
- Corsairs - Battle of the Caribbeans - Pre-Production (PC, Xbox, Playstation, Switch)


Passionate Unreal Engine developer with over 4 years of experience, specializing in creating plugins and assets for the Unreal Engine 4 Marketplace.

Solo project achievements include releasing "N.F.T Museum" on Steam, developed entirely solo.
  • French

    Native or bilingual

  • English

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Ciji games
    Independent Developer
    July 2022 - Today (3 years and 11 months)

    - Release of N.F.T Museum on Steam: 100% solo development & release of a museum creator for NFT owner (Unreal engine).
    - Consulting
    - Development of an unannounced project (Steam).
  • Ciji games
    UE4 marketplace developer
    September 2019 - Today (6 years and 9 months)

    - Plugin & Asset creation for Unreal engine
    - A plugin bought by Epic to put it in the permanently free collection
  • Univers Network
    Producer
    August 2022 - April 2023 (8 months)
    Paris, France
    Pre-production of a Web3 multiplayer shooter (F2P - Game as a service) Prototype development (Unreal Engine) Design & business model definition of a game distribution platform using blockchain to strengthen player ownership.

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Education

  • Bachelor, Chef de projet Jeu Vidéo
    IIM - Institut de l'internet et du multimédia
    2018
    Bachelor, Chef de projet Jeu Vidéo
  • Metier du multimédia et de l'internet
    DUT Blois
    2013
    Metier du multimédia et de l'internet

Skill set

Categories