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Bruno HurthBH

Average response time: 1 hour

About Bruno

Bonjour, je suis Bruno HURTH, Product Manager, Producer et Game Designer à Paris. Spécialisé dans le jeu vidéo et les technologies émergentes, je fais le pont entre vision créative et exécution technique pour concevoir des expériences à fort impact (Paris 2024, Coca-Cola, Sanofi, CES, Paris Games Week, VivaTech). Portfolio bhurth.com/experience

+12 ans d'expérience

Gestion de Projets : Management d'équipes pluridisciplinaires sur des projets B2B/B2C complets.

Partenariats stratégiques : Briefing créatifs, relations client et logistique évents pour des grands comptes.

Production 360° : Concept, Game design, création 2D/3D, sound design et UI/UX.

Creative Tech : Création d'expériences immersives via des technologies open-source et émergentes.
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Hello, I’m Bruno HURTH, a Product Manager, Producer, and Game Designer based in Paris. Specializing in video games and emerging technologies, I bridge the gap between creative vision and technical execution to deliver high-impact projects (Paris 2024, Coca-Cola, Sanofi, CES, Paris Games Week, Vivatech). Portfolio bhurth.com/experience

+12 years of experience

Project Leadership: Leading cross-functional teams through the entire lifecycle of B2B/B2C projects.

Strategic Partnerships: Creative briefing, client relations, and event logistics for global entities.

Full-Spectrum Production: Concept, Game design, 2D/3D creation, sound design, and UI/UX.

Creative Tech: Leveraging open-source and emerging technologies to design immersive experiences.
  • French

    Native or bilingual

  • English

    Native or bilingual

Can work on-site
Paris (up to 50km)

Experience

  • SPORTY PEPPERS
    Game Director
    VIDEO GAMES AND ANIMATION
    October 2023 - April 2025 (1 year and 6 months)
    Saint-Ouen, France
    Sporty Peppers is an AR & motion gaming studio developing fun, accessible, and customizable B2B video games to encourage people to move more.
    ● Led the development of Sprint Racers, defining core concepts and USPs while optimizing production pipelines and QA workflows, resulting in a highly engaging modular sports game.
    Polished and updated the studio's 6 ongoing B2B games by conducting build reviews, coordinating QA sessions, and overseeing the implementation of fixes.
    Directed a cross-functional team, recruiting, onboarding and training key talent while implementing efficient workflows to ensure high-quality and timely project delivery.
    Produced games for Coca-Cola and Sanofi, driving engagement from over 15,000 players.
    Coordinated and managed live events for Twitch, installations at Club France and Fan Zones for Paris 2024, and showcased the company's games at VivaTech and Paris Games Week.
    Product management User Experience Design Management d'équipe Gestion de projet agile Stratégie de positionnement
  • ANGEL CORP
    Game Director
    VIDEO GAMES AND ANIMATION
    June 2023 - August 2023 (2 months)
    Saint-Etienne, France
    Angel Corp was a transmedia studio specializing in video game development and book publishing.
    ● Oversaw pre-production, design, and stakeholder partnerships for a multiplayer LiveOps mobile game scaling to 40,000 simultaneous players.
    Product management Gestion de projet agile Expertise technique Stratégie de positionnement Planification, budgétisation et prévision
  • QUANTY BANDIT
    Co-Founder
    VIDEO GAMES AND ANIMATION
    April 2019 - Today (7 years and 2 months)
    Paris, France
    Quanty Bandit is an independent video game studio creating innovative games that engage players, streamers, and their communities in unexpected ways.
    Developed and published three games for PC and mobile, overseeing prototyping, game design, asset creation, sound design, soundtrack, and communication.
    Conducted market research to create innovative concepts aligned with audience trends, reaching 10,000+ players in the first month post-launch on an indie budget.
    Established the company by managing administrative, legal, and strategic operations, while drafting and presenting pitch documents to investors and publishers.
    Planification, budgétisation et prévision Développement de concepts créatifs User Experience Design Stratégie de positionnement Product management

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Education

  • Jump'In Creation
    Business Innovation Center (BIC) Montpellier
    2019
    Jump’In Creation is a 3-month expert coaching program to validate the feasibility phases of your business project.
  • Certificat Supérieur de Formation Professionnel en Animation 3D/Jeux vidéo
    MJM Graphic Design
    2010
    Acquired proficiency in all the most advanced artistic techniques for 3D production and animation, spanning the film industry, special effects, television, the web, as well as character and environment design for video games.

Skill set

Categories