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Benjamin MorelleBM

Benjamin Morelle

Développeur Unity / Unreal Engine

€450/day
Paris, FR
3-7 years

Average response time: 1 hour

About Benjamin

Game Programmer
Experience in multiples AAA studios and projects (GTA6 at Rockstar Games, Unannounced Project at Ubisoft), mostly working on custom engines and frameworks.
Working in Unity and Unreal for personal and freelance projects.
Currently developing Mixte Reality experiences on META Quest.

  • English

    Native or bilingual

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Rockstar Games
    Game System Engineer
    VIDEO GAMES AND ANIMATION
    August 2022 - February 2024 (1 year and 5 months)
    Dundee, United Kingdom
    GTA VI
    Work with the design team to architect, engineer, and implement new systems and
    tools to facilitate the creation of new content by members of the design team.
    Directly implenting part of the content, defined by design team, developing on a C#
    scripting layer, interacting with C++ custom engine and editor.
    Maintaining the owned existing systems, participating on the global effort for
    optimisation along the project.
    Interacting with teams of various parts of the project over different countries.
  • Ubisoft Reflections
    Online Programer
    VIDEO GAMES AND ANIMATION
    August 2020 - August 2022 (2 years)
    Newcastle-upon-Tyne, United Kingdom
    Part of an unannounced project, working in the Vehicle team as a Gameplay
    programmer. Implementing 3Cs gameplay features for Ubisoft custom engine in
    C++.
    Also working in the Online Dev Team. Developing and maintaining asp.net online
    services required for gameplay features, also implementing use case of the services
    in the client code. Working in C# for services, and in C++ for client/server
  • Publicis
    Apprenti : Creative Technologist
    PRESS AND MEDIA
    September 2018 - November 2019 (1 year and 3 months)
    Paris, France
    Au sein de l'équipe innovation de Publicis Conseil:
    - Idéation sur des moyens de communication innovant pour nos clients
    - Prototypage de ces idées. Développement d'expériences interactives (Unity, Unreal, AR/VR),
    électronique (Arduino), impression 3D...
    - Veille technologique, évaluation de la faisabilité technique de certaines opérations
    Unity 3D ard Impression 3D UnrealEngine Prototype Réalité virtuelle

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Education

  • MASTÈRE SPECIALISÉ DESIGNER D’EXPÉRIENCE INTERACTIVE ET LUDIQUE
    Gobelins - L'école de l'image
    2019
  • Diplôme d'ingénieur : INGÉNIERIE 3D ET TECHNOLOGIE DES MÉDIAS
    ESIEE Paris
    2018

Skill set

Categories