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Arthur Scheidel

Lead/Senior Développeur Unity & C#

Can work in or around Paris

  • 48.858705
  • 2.342865
Propose a project The project will begin once you accept Arthur's quote.
Propose a project The project will begin once you accept Arthur's quote.

Location and workplace preferences

Paris, France
Can work onsite in your office in
  • around Paris and 10km


Project length
  • ≤ 1 week
  • ≤ 1 month
  • Between 1-3 months
  • Between 3-6 months
Company size
  • 1 person
  • 2-10 people
  • 11 - 49 people
  • 50 - 249 people
  • 250 - 999 people
+2 other


Freelancer code of conduct signed
Read the Malt code of conduct

Verified email




Skills (24)

  • Languages
  • C#
    Beginner Intermediate Advanced
  • Beginner Intermediate Advanced
  • C
    Beginner Intermediate Advanced
  • C++
    Beginner Intermediate Advanced
  • SQL
    Beginner Intermediate Advanced
  • Beginner Intermediate Advanced
  • Operating system
  • Beginner Intermediate Advanced
  • All
  • Beginner Intermediate Advanced

Arthur in a few words

Salut ! Lead/Senior développeur Unity, j'ai plus de 7 ans d'expérience en développement, principalement dans le jeux vidéo sur Unity, mais aussi en web fullstack.

J'ai été Lead Developer à Yellow Teapot, une startup qui développait un jeu mobile Unity, une app web et une intégration NFT. Avant cela, j'étais développeur Unity indépendant et j'ai développé beaucoup de jeux mobile, web et PC, ainsi que des jeux hyper-casual pour des éditeurs renommés tels que Voodoo et Homa Games. J'ai également travaillé comme programmeur gameplay pour Ubisoft Mobile Games, et chez Celsius Online, où j'ai travaillé sur un jeu mobile live à 10+ millions de téléchargements.


Portfolio is only available to registered users

Experience - (CEGEDIM)


Freelance AI Developer/Architect  - As a freelancer

Paris, France

October 2021 - December 2021 (2 months)

- Improve existing AI interactive behavior (huge codebase)
- Implement new Goal Oriented Action Planning for robotic AI
- Research and architect new AI interactive behaviors
- Optimize performance of the existing application

Ubisoft Paris Mobile - Ubisoft

Gameplay Programmer

Région de Montreuil, France

February 2019 - November 2019 (9 months)

- Developed ultra-casual mobile games in a fast-paced environment using Unity. - Prototyping independently for 3 days to 3 weeks (with help of an artist). - Advancing in soft launch and launch if it shows enough potential (for 2 to 5 more weeks). - Had to learn and implement all stages of a release: SDK integrations, Ad networks, Analytics. - Had to work fast while producing reusable and modifiable part for later iterations. - Learned and used new Unity packages, SDK or API every week. - Discussed and shared knowledge, best practices and new features with awesome colleagues. - Had feedbacks from Ketchapp editorial team who launched many hit games. - Participated actively in weekly brainstorming idea and market analysis meetings.

Celsius online

Game developer

Région de Paris, France

April 2018 - January 2019 (9 months)

- Develop new features for Mutants : Genetic Gladiators (Facebook & mobile versions). - Jump in a huge codebase (500+ files, 2000+ classes) without proper documentation. - Debug and maintain several parts in different technologies (C++, ActionScript, C#...). - Develop support for Iphone X (update to iOS SDK 11). - Track down several bugs and crashes on the Mobile version. - Fixed a critical bug that led to cheats in PVP in Primal Legends (NodeJS server).


Game Developer


September 2017 - March 2018 (6 months)


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