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Antoine DutenAD

Antoine Duten

Product & UX/UI Designer

€750/day
Paris 20e Arrondissement, FR
3-7 years

Average response time: 1 hour

About Antoine

"Hello there!"

My name's Antoine, I work freelance under the name of Chindoggo

I am a proactive UX/UI & Product designer but also an "intra"preneur with a can-do attitude. I'm always looking for challenging and meaningful projects as well as inspirational professionals/collaborators to grow with. If you're looking for someone who cares about your digital product(s) as much as you do, I'm certainly your man!



📱💻

I have worked on various UX/UI projects (dashboards, web-apps/apps, websites and landing pages...) across multiple industries (IoT, Culture & Entertainment, Construction, Sourcing & Purchasing, Hospitality, Entertainment...) as a freelancer and as an employee. I pride myself on being an agile "maker", able to swiftly adapt and tackle the right level of complexity in order to make a design thrive (do well what it's supposed to do, for those who use it!).

I specialize in:


✦ UX/UI & Product Design
✦ Gamification Design
✦ Art Direction
✦ Branding
✦ Copywriting (incl. UX Writing & Microcopy)
✦ Character Design & Concept Art (2D & 3D)

🗂️ See my Portfolio here: 🍱 My Bento: 🏀 My Dribbble: 🖌️ My ArtStation:


👺 I'm also an alumni from Gobelins Paris UX/UI Manager program, which got awarded #1 position for UX/UI Master's in France (according to meilleur-masters.com).



Looking forward to hearing from you, and your projects.
Hit me up anytime, I'm very responsive!
  • French

    Native or bilingual

  • English

    Native or bilingual

  • Spanish

    Fluent

  • Chinese

    Conversational

Can work on-site
Paris 20e Arrondissement (up to 50km), Bordeaux (up to 10km)

Experience

  • Tailor
    Lead Product Designer
    SOFTWARE PUBLISHING
    January 2022 - Today (4 years and 5 months)
    Paris, France
    [ Product Design Lead x Art Director x Game Designer ]

    I'm currently building a fan engagement platform with a strong social drive. We reward fan
    engagement, proven by the completion of fun “quests" (socials, brand lore, mini games) with digital
    collectibles that contain both real life and online perks (much like "amiibo” but within the digital space!).

    Things I'm handling:

    - UX/UI across 3 products: user website with gamification, membership, social activities, utilities and perks
    management, app and client backoffice, with white labeling enabled
    - Full game design of the platform: game pillars implemented in quest type, progress management with levels, trophies,collectible rewards, leaderboards, reveal & lootboxes, crafting mechanics
    - Art Direction: Tailor s brand identity and tone of voice, collections art direction for Tailor & partners (L'Olympia, CGR Cinémas, Le Grand Rex, Tour de France...), also narrative design & storytelling
    - Design System including handoff to dev, component reviews, updates and maintenance
    - Manager of a 3D Designer, also doing occasional 3D design on Blender (mainly props and characters)
    Product Design Game design Art Direction Modélisation 3D Rendu 3D Copywriting Branding & Identity Management d'équipe Design System
  • Renovation Man
    UX/UI Designer
    CIVIL ENGINEERING
    September 2019 - December 2021 (2 years and 4 months)
    Paris, France
    - User research (UXR)
    - Workshop & Ideation
    - Wireframing
    - Lofi/hifi prototyping
    - User testing
    - Content, UX writing, microcopy
    - Design specs & hand-off
    - Art direction & Branding
    - UI Design
    Wireframing Spécifications fonctionnelles Prototype UX Writing User Research User Testing
  • Art Ludique
    UX/UI Designer
    ENTERTAINMENT AND LEISURE
    January 2020 - April 2020 (4 months)
    Paris, France
    Logo de Art Ludique - Le Musée
    UX/UI DesignerUX/UI Designer
    Art Ludique - Le Musée · FreelanceArt Ludique - Le Musée · Freelance
    janv. 2020 - avr. 2020 · 4 moisjanv. 2020 - avr. 2020 · 4 mois
    I was part of a group of UX/UI & IxD Designers who worked to create a unique digital experience to celebrate the new opening of the Museum in Gare Saint Lazarre. Our brief consisted in finding creative ways to promote the Museum's value proposition : "learning about the Art Ludique mouvement and its artists while having a great deal of fun".

    For that purpose, we designed Lugos (content yet under NDA), an entirely interactive experience designed to make learning about ludic arts entertaining and memorable. We screened user needs and expectations for the new Museum settings, made co-creation and ideation workshops with the founders and eventually delivered a complete interactive and immersive experience, ready for handoff.
    User interviews Co-création UX Writing UX Research Narrative Design character designer Project Management

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Education

  • UX/UI Manager | Chef de Projet Digital
    Gobelins, L'Ecole de l'Image
    2020

Skill set (49)

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