About Antoine
French
Native or bilingual
English
Native or bilingual
Spanish
Fluent
Chinese
Conversational
Experience
- TailorLead Product DesignerSOFTWARE PUBLISHINGJanuary 2022 - Today (4 years and 5 months)Paris, France[ Product Design Lead x Art Director x Game Designer ]I'm currently building a fan engagement platform with a strong social drive. We reward fanengagement, proven by the completion of fun “quests" (socials, brand lore, mini games) with digitalcollectibles that contain both real life and online perks (much like "amiibo” but within the digital space!).Things I'm handling:- UX/UI across 3 products: user website with gamification, membership, social activities, utilities and perksmanagement, app and client backoffice, with white labeling enabled- Full game design of the platform: game pillars implemented in quest type, progress management with levels, trophies,collectible rewards, leaderboards, reveal & lootboxes, crafting mechanics- Art Direction: Tailor s brand identity and tone of voice, collections art direction for Tailor & partners (L'Olympia, CGR Cinémas, Le Grand Rex, Tour de France...), also narrative design & storytelling- Design System including handoff to dev, component reviews, updates and maintenance- Manager of a 3D Designer, also doing occasional 3D design on Blender (mainly props and characters)
- Renovation ManUX/UI DesignerCIVIL ENGINEERINGSeptember 2019 - December 2021 (2 years and 4 months)Paris, France- User research (UXR)- Workshop & Ideation- Wireframing- Lofi/hifi prototyping- User testing- Content, UX writing, microcopy- Design specs & hand-off- Art direction & Branding- UI Design
- Art LudiqueUX/UI DesignerENTERTAINMENT AND LEISUREJanuary 2020 - April 2020 (4 months)Paris, FranceLogo de Art Ludique - Le MuséeUX/UI DesignerUX/UI DesignerArt Ludique - Le Musée · FreelanceArt Ludique - Le Musée · Freelancejanv. 2020 - avr. 2020 · 4 moisjanv. 2020 - avr. 2020 · 4 moisI was part of a group of UX/UI & IxD Designers who worked to create a unique digital experience to celebrate the new opening of the Museum in Gare Saint Lazarre. Our brief consisted in finding creative ways to promote the Museum's value proposition : "learning about the Art Ludique mouvement and its artists while having a great deal of fun".For that purpose, we designed Lugos (content yet under NDA), an entirely interactive experience designed to make learning about ludic arts entertaining and memorable. We screened user needs and expectations for the new Museum settings, made co-creation and ideation workshops with the founders and eventually delivered a complete interactive and immersive experience, ready for handoff.
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Education
- UX/UI Manager | Chef de Projet DigitalGobelins, L'Ecole de l'Image2020