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Andrea C.AC

Andrea C.

Architecte-Lead-Developpeur fullstack

€650/day
Brest, FR
15+ years

Average response time: 1 hour

About Andrea

Responsable technique possédant une vaste expérience dans le développement d'outils, les pipelines de production de jeux vidéo,
les systèmes de simulation, les logiciels financiers et les systèmes de drones de la Marine.

Solide expertise en architecture logicielle, en pipelines narratifs et de localisation, ainsi qu'en collaboration inter-équipes dans le cadre de grandes productions internationales.

Passionné par la création d'outils de haute qualité qui permettent aux équipes principales d'être plus efficaces.
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Basic

Can work on-site
Brest (up to 50km)

Experience

  • Build A Rocket Boy
    Principal Tools Programmer
    VIDEO GAMES AND ANIMATION
    November 2022 - Today (3 years and 7 months)
    City of Edinburgh, Scotland, United Kingdom
    • Audio engine and narrative tools pipeline creation for a large-scale AAA project.
    • Localization and subtitles tool pipeline development (Loc / Subtitles).
    • Design and implementation of Submit / pre-flight validation tools.
    • Cross-functional collaboration with audio, narrative, and QA teams.
    • Stack: C++ / UnrealEngine 5.0 / C# .NET / WPF / AWS / Whisper / TeamCity / Perforce / Wwise / ElevenLabs
    AWS C++ C# Python Unreal Engine 5
  • ECA Group
    Software Architect
    DEFENSE AND MILITARY
    January 2021 - November 2022 (1 year and 10 months)
    Brest, France
    • Design, specification, and development of ECA's MCM mission management suite.
    • Writing interface specifications for all external contributors (Naval Group, Skeldar, etc.).
    • Design and development of the release process for all use cases.
    • Management of the full validation process from product owner / project specification to test engineer.
    • Recruitment and onboarding of new team members.
    • Support during showcase sessions and demonstration events.
    • Stack: C# .NET / WPF / ASP.NET / SVN / Jenkins / Powershell / RabbitMQ / Protobuff.
    RabbitMQ C# ASP.NET Core Jenkins/Sonar Architecture
  • Ubisoft Montpellier
    Technical Lead Tools / Tools Programmer
    VIDEO GAMES AND ANIMATION
    July 2019 - January 2021 (1 year and 6 months)
    Montpellier, France
    • Technical Lead on tools for Beyond Good & Evil 2.
    • Design and development of the project's tool pipeline.
    • Stack: C# .NET / WPF / C++ / Perforce / RabbitMQ / Wwise.
    RabbitMQ C#, WPF Perforce Wwise Tech Lead

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Education

  • Master's Degree in Computer Science (BAC+5)
    EPITECH, European Institute of Technology
    2010
    Master's Degree in Computer Science (BAC+5)

Skill set

Categories