About Noé
- Maîtrise approfondie du C#, C++ et WASM
- Code clair, structuré et maintenable, avec une attention particulière à la performance
- Collaboration fluide avec les équipes design, produit et R&D
- Expérience concrète en moteur 3D, outils graphiques, et simulation temps réel
French
Native or bilingual
English
Fluent
Experience
- Ubisoft Paris StudioSoftware Engineer (3D Graphics)VIDEO GAMES AND ANIMATIONAugust 2022 - Today (3 years and 10 months)Paris, France- Implemented state-of-the-art rendering techniques (GPU Mesh Generation, Culling, Skin Rendering...)- Optimizing code for performance in a realtime environment (C++ and C#)- Integrating various SDK
- ISART DIGITAL ParisTeacher - 3D Graphics ProgrammingEDUCATION AND E-LEARNINGJanuary 2024 - February 2024 (1 month)Paris, FranceI designed and delivered a full course on 3D graphics programming with OpenGL for the Isart Digital - Game Programming cursus.I covered topics such as GPU Resource Management, Render Passes, Shader Programming, Physically-Based Rendering and various rendering techniques (Post-Processing, Instancing etc...)
- BUF CompagnieR&D Engineer, GraphicsFILM AND AVSeptember 2021 - July 2022 (10 months)Paris, France- Optimizing a DCC Software performances in C++- Parallelized and "GPU-ified" some algorithms for more efficiency- Upgrade the graphics engine with modern OpenGL techniques- Implementing tools for digital creation
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Education
- Master 2 - Images, Games and Intelligent Agents (IMAGINA), Mathématiques et informatiqueUniversité de Montpellier2021Master 2 - Images, Games and Intelligent Agents (IMAGINA), Mathématiques et informatique
- Master of ScienceGrenoble INP - Ensimag2020Master 1 of Science in Industrial and Applied Mathematics, Mathématiques et informatique